We talked about the game's dynamic 1080p resolution back when the original launched, and Sony itself discussed the technique in more depth at its recent Develop presentation, but we wanted to know more the implementation and some of the other technologies Studio Liverpool used to create this superb game. ![]() Studio Liverpool made 'full HD' the target resolution, making it one of the few developers to make good on the 1080p dream, coming up with brand new PS3 rendering technologies in order to create a game that runs as close to a sustained 60FPS as possible. Of course, from a technical perspective, WipEout HD and its furious pseudo-sequel are of prime interest to Digital Foundry not just because they are beautiful-looking, technically adept games. The game scored an immense 9/10 on Eurogamer this week, meaning it is utterly unmissable. ![]() However, describing it as a mere add-on is something of a disservice: the £7.99 download offers almost as much new content as there was in the original game, and while the core gameplay is initially very familiar, the execution of the new game modes really is WipEout as you've never played it before. It's one of the crown jewels of the PlayStation Store, and last week SCEE updated the brilliant WipEout HD with a brand new Fury expansion pack.
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